﻿using System.Collections.Generic;
using DC2010.Objects.Data;
using DC2010.Objects.Logic;

namespace DC2010.Objects
{
    public class SpellLogic : BaseLogic
    {
        public SpellInfo Info { get; set; }
        public SpellGfx Gfx { get; set; }

        public List<int> SpellDifficultyMultipliers = new List<int>();

        public SpellLogic(SpellData sd)
        {
            Info = new SpellInfo();
            Gfx = Root.I.SpellSystem.GetGfx(sd.GfxId);
            Data = sd;
        }
    }
}
